Valve Software is looking for an environment artist skilled at creating 3d architectural models, hard-surface props and foliage. Valve has different projects in various stages of production at all times. Artists will be expected to apply their skills in a wide variety of ways, depending on the day-to-day needs of these projects. High interest in artists who share an equal passion for art and games.
Valve is looking for an audio programmer to work on extending their spatial audio technology, Steam Audio, and make a lasting impact on the game and VR audio development processes as well as broaden the range of audio experiences that developers can deliver. Develop audio tools that empower creative storytelling techniques and deliver enjoyable experiences to customers. You’ll collaborate with a team of broadly-skilled peers to make audio a powerful element in all current and future Valve products.
ConsenSys is currently seeking a Lead Design Researcher to help shape the future of their practice and be an advocate and evangelist for human insight across ConsenSys. The Design Research practice at ConsenSys is driven by a primary principle, construct curiosity. Design with people, ensuring that everything is grounded in a deep, contextual understanding of what matters to people.
Blockstack is looking for a Design Partner to help create and implement the portal to decentralized apps. This is a role for a product designer who can both design and build changes, and who has an eye for both user experience and user interface. This is ideal for designers who are comfortable working in start-ups, who have experience building design processes and can educate a team as to best design practices.